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Nevercenter is a small group of software artists making the kind of creative software we most enjoy using—for 3D modeling and rendering, editing photos and videos, and creating pixel art.
Speedy, intuitive 3D modeling and UVs & Unreal-powered rendering, walkthroughs, and VR. Together, an unbeatable team. Filter-focused photo editing and film emulation for Mac and PC. Best of Mac App Store award winner. Ultra-intuitive tools for filtering and editing photos and videos. An essential addition to any filmmaker's toolset. Resolution-independent pixel art software. A revolutionary new approach to pixel art, now available on MacOS and Windows.
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Latest Developments from Nevercenter
Take a look at the latest things we've been working on below, or visit our full dev blog.
Silo 2.5.6 with beta GoZ support is now available!
3D Modeling / November 30th, 2018
Silo 2.5.6 is now available, and it adds a significant new feature: GoZBrush support for sending models back and forth between Silo and Pixologic's ZBrush. Please note that this feature is currently in beta and may not work for all users. *You may lose work*, so avoid using it for critical tasks during the beta. Theoretically, though, all should be well. If you run into any trouble, please let us know by emailing support[at]nevercenter.com.

Silo + GoZBrush

Download the v2.5.6 update here

Here's how to get up and running:
Step 1: Make sure ZBrush is installed on your machine.
Step 2: In Silo, go to "File > GoZBrush > Setup GoZBrush". This will add Silo to ZBrush's list of applications it can interact with.
Step 3: Try sending a test model from Silo to ZBrush via "File > GoZBrush > Send To GoZBrush". This is how you save files out from Silo when you want them to appear in ZBrush.
Step 4: Within ZBrush, use the GoZ button to send a model to Silo. You can read more about the GoZ interface on the ZBrush side here: http://pixologic.com/zbrush/features/GoZBrush/

That should be all you need to do. If you run into trouble, restarting ZBrush might help. If you still run into trouble, let us know. We appreciate your beta feedback.

Note for Steam users: GoZ may have extra trouble locating Silo within Steam. You should still be able to send files back and forth as long as both applications are already open (and you've performed the steps above). You can also try specifying the path yourself within ZBrush. (Find the path by right clicking on Silo in Steam and going to "Properties".)

Cheers!

-John
Silo + ZBrush: adding GoZ support
Dev Notes / October 16th, 2018
Silo + GoZBrush

A little sneak peek: we're currently in the process of adding GoZBrush support to Silo, which will allow you to easily send models back and forth between Silo and Pixologic's ZBrush as you work. Assuming we can get over a final few tricky implementation hurdles, you should see this update quite soon. Silo and ZBrush have always made an ideal pairing, and GoZ support will make them even better.

You can read more about GoZ over on Pixologic's site here: http://pixologic.com/zbrush/features/GoZBrush/

Cheers!

-John
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