Details below.

“Gearing Up” for the Next Silo Release
As we sneakily hinted at in our last newsletter, we've been working over the last few months on adding modifiers into Silo, which will allow you to change an object’s geometry in a non-destructive way. This will open up the possibility for all sorts of new features and workflows. More immediately, we're adding some fun new primitives, including a a powerful new gear/wheel primitive which is perfect for making wheels, cogs, and even castle towers!

New EXIF Data Features and Preview Choos...